Star Wars Jedi: Fallen Order and the Emotional Impact of Interactivity

The first narrative-focused Star Wars game in nearly a decade, Star Wars Jedi: Fallen Order, puts players in control of a former Jedi Padawan named Cal Kestis who, as a child, survived Order 66, the command that turned the Clone Troopers against their allies and led to the near-total destruction of the Jedi. The focus … Continue reading Star Wars Jedi: Fallen Order and the Emotional Impact of Interactivity

It’s the End of the World as We Know It – Ragnatalk, Gone, and Fallout 76

This week I've been way deep into ruined worlds. I'm not really sure why it turned out that all of these came up for me at the same time, but boy I've been having fun with media that looks at awful, broken societies. Chuck and Anthony: Ragnatalk This one is a bit of a stretch … Continue reading It’s the End of the World as We Know It – Ragnatalk, Gone, and Fallout 76

Red Dead Redemption II is incredible and is also not very fun.

I completely bought into the hype for Red Dead Redemption II. When the game first got announced, I watch the initial teaser trailer with glee, having really loved both the story and the gameplay experience of the first Red Dead Redemption. As more information started coming out, I decided to stop paying attention so that … Continue reading Red Dead Redemption II is incredible and is also not very fun.